Archive for February, 2009

Become a fan of IMPACT on Facebook!

IMPACT is now on Facebook! We’re just getting started, so please be patient as we build up our page. Click here to check it out. Come back often to find out what’s new at IMPACT, see cool art and post your own art news and images. Become a fan and help us grow!

Spider-Man takes on Broadway

After successfully storming the big screen three times (with a fourth in the works), the Amazing Spider-Man is swinging onto Broadway in Spider-Man, Turn Off the Dark, and he’s bringing some big names with him. The music and lyrics for the show are being written by none other than U2’s Bono and The Edge. This isn’t new news, but the opening date and title were just announced this week. The curtain won’t rise for another year (Feb. 18, 2010), but group tickets are already available. You can read all the official details here, on the official Marvel web site. How do you feel about a comic-book inspired Broadway musical? If Spidey succeeds on stage, I wonder which comic hero will be next to claim the spotlight—maybe the brooding Batman?

Promotional Poster for Spider-Man's Upcoming Broadway Musical

Happy Mardi Gras From Impact Books (and Mr. T)!

As we get ready to eat King Cake and crown the King and Queen of the Office later this afternoon, I decided to share some fun cartoons with you reminiscent of this big day

I found reference to one of my favorites–The Addams Family: The Mardi Gras Story (The Addams Family enjoy all the fun and gaiety of Mardi Gras in New Orleans, but it’s difficult to recognize them in their funny masks. Tensions mount when a couple of crooks masquerade as Fester and Gomez!)–but couldn’t find any video of this episode! Darn it! 

But don’t despair–here’s a couple episodes from the Mr. T cartoon: Mr. T’s Magical Mardi Gras Mystery Part 1 and Mr. T’s Magical Mardi Gras Mystery Part 2 to add some magic to your Mardi Gras.

Enjoy!

DragonArt…Live!

So I spent the end of last week hanging out with J “NeonDragon” Peffer (a.k.a. Jessica Peffer), while she was at the Artistnetwork.tv studios filming two (count’em TWO) video workshops—DragonArt: Drawing Dragons and DragonArt: Digital Dragons.

Can you say excited? First, it was beyond cool to watch the NeonDragon create this incredibly cool wyrm….”oh, I’m just doodling,” she says as the video crew was setting up in the morning. THEN, I got to watch her create lively, sparkly Adobe Photoshop magic via her Wacom tablet and…dare I say…dragon dust. I saw it, I swear.

 

J "NeonDragon" Peffer on the set of DragonArt: Drawing Dragons and DragonArt: Digital Dragons

J "NeonDragon" Peffer on the set of the upcoming videos: DragonArt: Drawing Dragons and DragonArt: Digital Dragons.

Back to reality and cold, cold February.

The video workshops will be released on artistsnetwork.tv via download and streaming in the next few weeks (I’ll keep you posted), with DVDs to follow sometime in May or June. Stay tuned!

Oh…and here are some cool sparklies to get you through February compliments of the NeonDragon’s DeviantArt gallery.

That particular image is from Jessica’s first book–DragonArt: How to Draw Fantastic Dragons and Fantasy Creatures.

Bye for now!

Mona

Official Coraline Trailer

httpv://www.youtube.com/watch?v=LO3n67BQvh0

Go See Coraline!

After just two weeks in the theater, Coraline has raked in $18.9M at the box office and has a very fresh 88% rating on Rotten Tomatoes. I recently decided to check it out for myself and thoroughly enjoyed it.

I’d never seen a 3-D movie before, so I was pretty excited about the goofy glasses I received along with my ticket (though, sadly, they’ve made them a little “cooler” and normal looking than the old blue and red cardboard variety). And I wasn’t disappointed by the amazing 3-D effects during the movie. Some of the more intense scenes were quite dizzying, and the glasses gave incredible depth to the stop-motion animation throughout the movie.

I won’t give away the plot, but Neil Gaiman spins a mesmerizing and extremely creepy tale. It was intended as a children’s story, and the theater was full of kids, but it definitely would have freaked me out as a child. Let’s say it’s not for the faint of heart.

Unfortunately, you’ll have to shell out a little extra $$ to see Coraline in 3-D, but it’s totally worth it. Grab your own goofy glasses and go see Coraline!

Click here to check out the official trailer.

IMPACT Books is on Twitter

Follow us on Twitter to keep up on the hippest happenings at IMPACT! But please bear with us, we’re just getting started. Tell your Tweeple!

Let IMPACT be your Tweetheart!

Digital Comics

Maybe I’m late to the party, but I just stumbled upon digital comics in the iTunes store. In my defense, don’t have an iPhone or an iPod touch (still rocking the 2nd gen nano, but some day *sigh*) so I don’t spend a lot of time looking at the apps. (I don’t wear envy well.)

Have you checked these out yet? You can find them by searching the iTunes Store for “iVerse” or “comics,” the results will come up under the applications section. You can get quite a few for free at the moment, so it’s worth checking out just to see what they are like. You can learn more about the iVerse digital comic reader app at the iVerse website, www.iversecomics.com.

And since we’re already in the iTunes store, there’s always the Comics Culture section (just search for Comics Culture) to hook you up with video and audio podcasts about comics. (I swear I’m not getting a kickback from Apple for this blog.)

How to Submit a Book Idea and Become an Author of an IMPACT


IMPACT Books is an imprint of F+W Media

IMPACT is always looking for talented creators to share their techniques with our readers.

What Does IMPACT Look For?

1. We publish books about do-it-yourself comic and fantasy art creation activities. We need ideas for books that will appeal to the person who wants to learn skills in ways that are easy to follow and fun.

2. We publish books with great examples of finished art. All of the artwork and step-by-step demonstrations in the book must be:

-    Inviting
-    Inspiring
-    High quality in technique, instructional value and reproductive quality (all digital files high resolution and photography in focus with proper exposure)

The response of the reader should be “Wow, I want to do that!”

3. We publish books on a basic skill level. IMPACT books must interest beginners who like to spend time creating fantasy, comics or other pop culture art. The art, techniques and processes presented should appear to be well within the reach of what the average reader can do. Emphasis should be on relatively easy, fast, fun methods. Reader response should be “Wow, I CAN do that!”

4. We publish books that teach primarily with pictures and easy-to-follow step-by-step demonstrations, not just with words. Illustrations should be clear, instructive, easy to follow and of professional quality. You must build your book around demonstrations with five to ten steps per demonstration that the reader can easily learn from to complete similar art that looks good based on your instruction. The reader must be able to see the whole process by scanning the sequence of illustrations without even having to read the captions. In other words, the captions should support the art.

5. We publish books that fit our format. Our books are usually:

-    8 1/2 x 11 inches
-    96, 112, 128, 144 or 160 pages long (most 128 or 144)
-    Paperback
-    Full color

IMPACT, not the author, determines binding and selling price. We sometimes consider other formats, but most IMPACT books are 8.25” x 10.875” paperbacks.

What You Must Be Able To Do As An Author

1. Provide great art and step-by-step demonstrations suitable for reproduction. Art and instruction must be high quality. We prefer to work with hi-res electronic art.

2. Provide great step-by-step demonstrations that show the process of producing comics, fantasy art, etc. as you create it, reproducing each step in a progression with electronic art. This is a necessity for doing an IMPACT book. We have sets of guidelines showing you how best to do this. You must submit your materials as written in the guidelines. Most IMPACT authors scan or photograph their art in stages as they produce it.

3. Write clear how-to instructions for step-by-step demonstrations. This is also a necessity for an IMPACT book. If you can describe in words exactly what you are doing when you are creating your art—including what materials, tools, colors and techniques you are using—you most likely have the necessary writing skills. We are not looking for stylish or scholarly prose, lists of anecdotes or travelogues—just concise, easy-to-follow descriptions of how to perform techniques that are clear enough to follow. If your writing is logical and correctly ordered, we can do the rest, such as grammar, spelling and punctuation. However, our editors work with you and your project on much more than those details.

4. Work with editors. Once our publications board accepts your proposal, you continue to work with an editor who helps you with the following:

-    Providing you with guidelines for producing and submitting your materials (this may also be provided to you before your proposal is accepted)
-    Answering your questions about how you should proceed
-    Helping you develop a page-by-page plan of your book for you to follow (this may also be developed with you before your proposal is accepted)
-    Establishing a schedule of deadlines for submissions (you will be asked to send finished chapters for review)
-    Reviewing and editing your manuscript and art as you submit them
-    Providing feedback within a reasonable time frame

Most IMPACT authors are artists, not writers. You don’t have to be a perfect writer—your editor will help you make your book the best it can be. Usually, we do heavily edit most IMPACT books in the interest of being most instructive for the reader. Your editor may cut text or ask you to provide more to ensure logic, accuracy, flow, etc. An editor may cut art or ask you to provide more to ensure good reproduction and instruction, IMPACT style, etc.

5. Follow an outline, clear page plan and all agreed-to project information for the book. Before you produce anything beyond proposal materials for a book, we plan exactly what will go in it, arranged in a logical order, so everybody knows what is necessary to complete the work. This makes gathering and producing the material much easier for you. It also lets us know what is coming and how long the book will be before we start work. We need authors who can write the books we need and know we can sell.

6. Deliver material on time. It is essential that you deliver artwork and writing on time in order to receive your advance payments and so that we can have your book ready when we can best sell it. You must be able to keep yourself on schedule from the beginning. A good author needs organization, discipline and applying the seat of the pants to the seat of the chair. Your editor will work with you on mutually agreeable due dates for submissions. If you do not meet deadlines, we may decide to cancel your book, which means that you will have to return any advances that you have received.

What You Should Submit For A Potential Book Idea

1. Submit at least twenty high-quality samples of art (preferably digital—whatever represents your work best) typical of what readers will learn to do in your book. We need to see enough so that we know your work is consistently good. It is important that you also let us know how you would plan to submit electronic art for the book so that we can make sure your submissions will be acceptable.

2. Submit a definition of your book with a detailed outline/table of contents. It is best if you can establish a very specific “handle” or “big idea” to focus the book and give it a definite direction from the start. You may already have this. Whether you already have an idea for a book or do not yet know what your “big idea” is, write short answers to the following questions to develop your idea further:

-    What is your book about? What medium, techniques, subject matter and point of view will it include?
-    Who are your targeted readers? It must be suitable for beginners, but please define your audience further.
-    How will the book teach the reader? In what form will you deliver the instruction? It must include step-by-step demonstrations, but it can also include projects or exercises for the reader to do; close-up details; case studies; artist profiles; before/after or good/bad comparisons; etc.
-    What makes your book special? What will the readers find in your book that they cannot get in other books? This does not mean your book has to be startlingly new. Nevertheless, what features would it have to set it apart from other books?
-    What makes you qualified to write this book?

Then make a detailed outline that shows you have thought your book idea through.

3. Submit a sample section or chapter (both art and writing) representative of the book.

Send it all to Pamela Wissman, Editorial Director, IMPACT Books, F+W Media, 4700 East Galbraith Rd., Cincinnati OH 45236, pam.wissman@fwmedia.com. Though we produce many types of instruction books, I am currently most interested in proposals on the following topics for the IMPACT line:

-    How to draw and paint in popular styles (fantasy, comics, manga)
-    How to draw fantasy creatures (dragons, unicorns, monsters, other animals)
-    Special effects (how to depict speed, blasts, superpowers)
-    Action poses
-    Basics of backgrounds/settings
-    Science fiction
-    Dinosaurs
-    Fairies
-    Auto detailing/airbrush
-    How to draw aliens
-    How to draw horror
-    Drawing people
-    Basic drawing and sketching
-    Creativity/getting Ideas
-    Coloring (including computer coloring)
-    Anatomy for comics and fantasy Art
-    Activity books that include both games/puzzles and art
-    Body art

What’s Next

I assess your material, and if it appears suitable for our publishing program, I work with you to develop the outline and chapter-by-chapter description of the content of the book further. We will also finalize how to present the material, i.e. step-by-step demonstrations, details of finished work, etc. If you haven’t provided a sample step-by-step demonstration already, I will ask you to create one consisting of all the steps involved in making one of your projects, along with captions telling what happens in each step. This will also indicate how we can best help you with the writing and with acquiring quality illustrations as the project progresses.

Once we have a good outline, page plan and sample demonstration, I will propose your project to a review board for approval. If approved, you will then negotiate a contract with our Contracts & Royalties Manager. The terms of the contract will spell out the advances you will receive, the royalty payments and the due dates for art and finished manuscript.

What’s In It for You as an IMPACT Author

There are many good reasons for publishing a book with F+W and IMPACT. We create the finest art instruction books available today and are the leading publishers of art instruction books in the U.S. Our books are in nearly every bookstore and art supply store in the U.S. and Canada, as well as other areas of the world. Publications such as Comics Buyer’s Guide, Previews, School Library Journal, Library Journal and mail order catalogues also feature them. We promote them at conventions, as well as distributing them to comic book retailers, as well as featuring them in our IMPACT University Free Comic Book Day publication every year. In addition, our books usually remain in print and in our catalog for many years, as long as there is a demand for them.

Creating a book takes time, effort and commitment. Nevertheless, it is worth it. Besides the obvious satisfaction and pride you will feel when you see your best work in print, there are other rewards.

1. It provides you with increased opportunities in your career. Being the author of an art instruction book is a great way to keep your work in front of readers for years to come. If people like what you show them in your book, they will want to see more of what you do. A book with your name on it is good promotion!

2. You share your joys, experiences and discoveries with others. Not only do you share your joy in the process of making art, but you also make it possible for the reader to create. There is no better way to enrich the joy of others than to share your discoveries and secrets in a well-written instruction book.

3. You make money. As the author and copyright holder, you will receive royalties on all sales of your book. Although you might not be able to retire early (or even quit your day job), periodically receiving a royalty check can be a nice supplement to your earnings.

How to Find Out More

If you have any other questions, please write to:

Pamela Wissman, Editorial Director
IMPACT Books, an imprint of F+W Media
4700 East Galbraith Rd., Cincinnati OH 45236
Pam.wissman@fwmedia.com
www.impact

Positive Review of Jim Pavelec’s Hell Beasts on HorrorNews.net

Hell Beasts, Jim Pavelec’s first IMPACT instruction book, just received another glowing review, this time from HorrorNews.net. Click here to read the full review.

Check out Hell Beasts and Wreaking Havoc (co-authored by Jim Pavelec, Chris Seaman, Chuck Lukacs and Thomas Manning) for yourself:

Click here to buy Hell Beasts.

Click here to buy Wreaking Havoc.

Read on for more fun facts about Jim Pavelec.

Name: Jim Pavelec
Nickname: None
Hometown: St. Louis, Missouri
Current residence: Berwyn, Illinois
Kids and/or pets? None
Favorite food: various kinds of dead animal flesh
Favorite candy bar: I doubt anyone really cares
Favorite TV show: Lost, Battlestar Gallactica and Death Note
Favorite movie: Conan the Barbarian
Favorite website(s): www.jimpavelec.com
Favorite blog(s): What’s a blog
Do you collect anything (stamps, comics)? toys, comics, anime
First job ever: working in an electrical contractor’s warehouse
Best job ever: writing and illustrating Hell Beasts
When did you know you wanted to be an artist/illustrator? At age 5
Give us a taste of your latest project? I am currently working on various pieces for D&D’s 4th edition.
Talk about a time you felt star struck in your line of work. Brom came over to my table at GenCon and told me one of my pieces was cool.
What’s the best piece of career advice you’ve received? Go to conventions to meet art directors face to face.

Fantasy and Sci-Fi, Jim Pavelec