You’ve been reading comic books for years. Or maybe you’re new to comics! Now you want to draw comic characters of your own. We’ve got the book for you. In Learn to Draw Action Heroes, professional comic artist and YouTube guru Robert Marzullo teaches you the building blocks of creating your own characters as well as putting it all together in a scene.
From drawing eyes to legs to creating a dynamic scene in a comic panel, you’ll learn all you need to know about drawing comic characters in this new book!
A Look Inside the Book
Learn to Draw Action Heroes by Robert Marzullo is IMPACT’s latest title. Robert has worked in the comic business for more than 20 years. He has been sharing video tutorials on his YouTube channel and now you can easily learn more about how to draw comic characters by following along in his book!
Take a look inside the book with Robert:
You can also watch Robert inking and coloring the cover art:
Drawing Comic Characters Step-By-Step
I know what you want: a free demo! This book is packed with 144 pages of content. You can learn how to draw eyes in another post we wrote. Today’s post will cover a dynamic running pose.
Start with Basic Guidelines and Shapes
1: Draw the Guidelines
Rough out the pose using the mannequin style of sketching, paying attention to the relationship of the head, torso and pelvis. Getting these forms to overlap and turn from one another can be tricky, but if done right it will help convey motion. Make sure they not only overlap but face the same way. The body will contort with this type of action so you need to show that.
2: Sketch the Anatomy
Roughly sketch in your anatomy. Keep the overlaps in mind with the limbs as well. For the character’s left arm, overlap the forearm in front of the bicep and the bicep in front of the shoulder. Doing so helps to convey the depth and foreshortening of this pose. Notice how the stomach muscles overlap one another as they recede toward the pelvis. This all helps to create the illusion that the forms are receding.
Refine the Figure and Costume
3: Refine the Lines
Draw the anatomy with more clarity and use line weights to help further detail the forms. Use angular lines to chisel out our hero’s muscles and smooth lines to soften areas up and connect the limbs to one another. Getting the right combination of angular and smooth lines takes practice but is worth the effort.
4: Draw the Shadows
Add the shadow shapes and the hero’s suit markings. We won’t put a bunch of gear on this type of character. It might get in the way of him reaching those superfast running speeds. Some identifiable markings and a mask to conceal his secret identity will be enough. Notice how the larger shadows help give the suit a two-tone effect and lift the character off the page.
5: Add the Final Details
Add final detail lines with crosshatching. Use larger tapered lines on the rear leg to push it back into space. You can also use a different line weight from each material on the suit to further illustrate the separation. Then use a popular method in comics to show speed, adding motion lines behind the hero. This is really just a single point perspective where all those little lines converge. Then erase some of the lines on the ends for an added speed effect. This superfast hero is running to save the day!
More Comic Characters!
You find this and more inside Learn to Draw Action Heroes. Available on Amazon, North Light, Barnes and Noble and wherever books are sold. You can also see more of Robert’s tutorials on his YouTube channel.